Item 1: Distributed or e-learning environment
Our secondary level
students do not participate in distributed learning at this time, although there has been discussion to offer it in the future.
I feel much discussion between the district and participating college or
university, and parents, needs to take place, and agreements drawn up between
all parties involved, before this form of instructional delivery can be an
option for our students. Whether discussions would concern the time of instruction,
computer capability, access to Internet and software, the cost per student, eligibility
requirements, schedules, all these factors and possibly others would help to
shape distributed learning in our district. Distributed learning would place sole
responsibility on our students to maintain active participation in their online
courses, although many already participate in concurrent enrollment, but in a classroom,
person-to-person setting. I think our students would welcome participating in distributed
learning with our local college and/or university. It would give them an option to enroll in
additional courses, whether high school or college, in a distributed learning
fashion or face-to-face, which they might not otherwise have room for in a traditional
schedule.

e-Learning, on the other
hand, is available 24/7 in our
district. In all grade levels our teachers utilize various online software
for daily instruction. And whether it is a link through our district website,
or a URL that the student has memorized, or is bookmarked in their personal
home computer or electronic device, the use of fun and engaging e-learning
sites are recommended by our district in the classroom or at home. It is my
understanding that after much consideration iPads will soon make their way into our halls of education
at the secondary level and into the hands of every secondary level student. We are very excited about this venture and are confident
that our students will utilize their iPads to access e-learning sites, some of which
will be installed as a permanent fixture in the iPad's operating system, to build upon
their knowledge following the classroom instruction. In fact, I feel incidental
learning results often from e-learning just for fun.
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Item 2: Reusable design or learning objects
Our district maintains a
public website wherein every item referenced
therein is reusable. And with good intentions, too. Most items placed in the
website are not copyrighted and our Public Relations office assures that all the necessary
parent and student permissions have been obtained prior to pictures or tapings are
displayed for the public to see. Of course, many of these items might appear on
someone’s Facebook page later, appropriate or not, much to the district’s dismay.
I work very closely with
our district’s Management Information Systems (MIS) office due to the
technology pathways we offer. This school year MIS rolled out Active Directory to
all our campuses which allows for MIS to have internal access to all district computers
and thus they are able to provide technical support from their office at a much
fast rate than before. Also, like Public Relations, MIS is also our authorizing
unit for every campus’ and teacher’s website’s rights, permissions, standards,
content, and context.
Item 3: Rich media
Whenever I think of rich
media, I think of Second Life, a virtual world where,
when left to the creative imagination, nothing is impossible. I was impressed with
this online technology when I was first introduced to it. I really think this
is the future of our learning design for any age group inspite of the chapter
readings that studies have found there is no significant difference between learning from animation and still visuals (Reiser & Dempsey, 2007, p. 316). Our younger learners love this
form of technology. I feel we need to capitalize on what they love to work with in order
to help them learn with it.
Closer to the home front, students in our secondary level video production courses are called upon to volunteer, or intern, to videotape our sports games, usually at the direction of our Public Relations office. Public Relations provides the electronic equipment or sometimes our students use their classroom equipment. Often times our students are asked to edit the tapes, which provides for good practice following their classroom instruction. But it is the Public Relations office that places the final touches on the tapes and uploads them onto the district website. I am not sure if Public Relations allows for reuseability of these resources or if they insert any metadata upon uploading them to the website. They might not do so because of privacy laws surrounding children, even though parents permit the photographing or videotaping of their children.
Closer to the home front, students in our secondary level video production courses are called upon to volunteer, or intern, to videotape our sports games, usually at the direction of our Public Relations office. Public Relations provides the electronic equipment or sometimes our students use their classroom equipment. Often times our students are asked to edit the tapes, which provides for good practice following their classroom instruction. But it is the Public Relations office that places the final touches on the tapes and uploads them onto the district website. I am not sure if Public Relations allows for reuseability of these resources or if they insert any metadata upon uploading them to the website. They might not do so because of privacy laws surrounding children, even though parents permit the photographing or videotaping of their children.
However on a personal level,
for college courses and a family business I have created websites where the
insertion of metadata is a must for online hits and well, because the nature of
our family business is a photography studio, we do not grant permission for
reuseability of any source. I love working with cascading sheets to formulate
web pages. I update only necessary information from time to time leaving the side bars untouched.
In all our technology
courses, we encourage the use of simulated course work and provide software
enabling its use. From computer applications, to culinary arts, to agriculture,
students are applying instruction to simulated work. It is gratifying to
know that students enjoy working with and learning through simulated lessons.
Farming Simulator 2013 Basics
Episode 1
Item 4: Emerging instructional
technologies, such as artificial intelligence, cybernetics, Web 2.0, virtual
worlds, electronic games, etc.

Web 2.0 and electronic
games bring many possibilities into my work life. Due to Internet access restrictions
in our district, we are unable to access many of the Web 2.0 websites at our
campuses. In its place, our regional educational service center has made it
possible for our district to utilize Project Share through their website.
Project Share enables our teachers to use this site in an educational, social
manner, much like Wikis and Blogs and Cloud storage.
When I first started
teaching a student asked me why I didn’t use games for instruction. This was a challenge for me to do, since I was a digital immigrant teaching
Business Ed. I was speechless nonetheless. But it got me to thinking how students
prefer to learn, and it still has me thinking about how best they learn and how
am I going to accommodate this 21st century manner of learning. It
is not their fault that their choice of instruction is different from mine.
Instruction and learning evolve. As an educator I have to adapt. Instructional
designers should keep this mind as they continue to design instructional resource
materials, and as educators it is for the benefit of our students that we adapt and adopt 21st
century skills so as to not teach as if we were still back in the 20th
century.
Teaching for the 21st
Century
Source:
Reiser, R.A., &
Dempsey, J.V. (1992). Trends and issues in instructional design and technology.
In H.D. Stolovitch (Ed.), The Development
and Evolution of Human Performance Improvement (pp. 134-146). Upper Saddle
River, New Jersey: Pearson Education, Inc.